I want to add a new tag–a new series of posts, not in direct succession of each other.
Fanny Fridays, a concept I had a while ago, is something I abandoned because I realized (back when I was posting more frequently) that I was delaying posts just to post them on a specific day. Considering how often my interest is piqued by gender and sex, it began to feel more like a hindrance and one that wasn’t conducive to my own writing.
This tag I wish to add will be more focused and not tied to a single day.
Based loosely on the concept of a television show’s writer’s bible, I wish to write a series of posts giving suggestions of ways to include gay characters. Some of the backlash on Resident Evil 5 has been that this is why games don’t include black characters. It seems an argument full of folly, and hardly conducive to actual discussion. It does not address the larger issues at hand.
The idea occurred to me some months ago while watching a coming out/of age Canadian film that actually spoke to me, a person who has consumed enough coming out literature and film to have grown particularly jaded of the genre’s predictability. Analyzing it more closely, I came to realize why it did so and wrote about it in a personal journal. This then means that what I will be writing will be applicable to storytelling more broadly, not just to videogames.
Since many videogames do include a story, I feel this is applicable in terms of not only scripted-out tales, but those that allow more player input. Part of the series would also be dissecting and examining how examples from different media have worked, seeking to use games when applicable (though the examples there are rather thin). When using other media, I would hope to then examine how to implement it in games. Different media, different strengths, different possibilities, different hurdles.
Here’s what I do not wish this series to be: myself dictating a strict set of terms that draws a line. A common theme among my posts will likely be that sexuality in itself does not define all gay people, and when it does, there is something further to be said about the world around those characters (after all, many of these worlds videogames inhabit are not our own–are not fed by our history). That being said, there is still a wide range of possibilities along that spectrum of performance. No, I would prefer this series to be an engagement.
Having been the only out person in my high school and among only a handful at Wabash College, I have often been placed in the position of having to explain everything gay. I can’t, and it was a mantle I would often take on with a sense of discomfort. It’s not within my experience to relate all experiences. Hence engagement–I want you to challenge my own assumptions, add your own thoughts, and help me create a space and set of guiding principles to consider.
Because of the nature of this series, it will also include where sexuality intersects with race, gender, class, sex, et cetera. As a firm believer that one cannot simply extricate one of these factors from all the others, it will be beneficial to have as many different voices as possible helping me write this.
I will start in the next few days with the concept of coming out of the closet, and examine why certain stories succeed and others do not (also why this depends on the person experiencing it). If you have any suggestions or topics you hope to see me cover, please leave them.
N.B. I do not expect I will be serious all the time, and hope to not be didactic in my approach to this. For this reason, Cap’n Perkins suggested I use the term Gayble to merge the concept of homosexuality and the writer’s bible with some measure of silliness. I agreed.